Learn the five key skills needed to become a quadcopter developer: design, modeling, control, simulation, and implementation. This book provides a crash course on drone development for beginners and can also serve as a comprehensive reference for those who want a detailed guide for future projects. 
You'll review key features often missed in other books: a deeper review of controls, step by step modeling, and methods for simulating and designing drones. Although the quadcopter is used as the main example throughout the book, you'll also see how to apply the development knowledge to other aircrafts or aerial systems. 
Highly visual and easy to understand, this book features Simulink and Matlab tools, but the skills covered can be used in other environments such as Scilab or other programming languages. Drones To Go merges maker knowledge and technical information with scientific knowledge and design essentials.
What You'll Learn
Review the  main families of control: geometric, linear, and common dynamic feedback control
Understand the mathematics of a quadcopterFollow step-by-step instructions on modeling and control equations
Focus on pedagogical development to answer any doubts in the design process
Who This Book Is For
Makers to scientists 

  • Authors

    Julio Alberto Mendoza-Mendoza, Victor Javier Gonzalez-Villela, Carlos Fernando Aguilar-Ibanez, Leonardo Fonseca-Ruiz

  • Publisher


  • Distributeur


  • Publication date


  • EAN


  • Availablity


  • Copy

    Authorized with restriction

  • Copy count


  • Print

    Authorized with restriction

  • Print count


  • Poids

    14 858 Ko

  • Diffuseur


  • Entrepôt


  • Support principal

    ebook (ePub)

  • Version ePub

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