In this new volume, Lucky Luke has to clean out a whole city: Fenton Town, so named because, after being abandoned by the pioneers who founded it, it has been taken over by Dean Fenton, a desperado of the worst sort... Fenton Town has become the most depraved city in all of Texas. Lucky Luke makes a short visit to town?just the time needed to put Fenton in prison and chase out the remaining rabble.But soon the Dalton Brothers take up the torch, and, following Fenton's ideas, create... Dalton City, exclusively reserved for gangsters!!! They even capture Lucky Luke and force him to help them...
The story of Robin Hood has made a strong impression on Jesse James, and he would like to become a bandit with a big heart, like his hero. With the help of his brother Frank and his cousin Cole Younger, he decides to steal from the rich and redistribute the loot to the poor... But soon the trio is keeping the stolen money and spreading terror wherever they go. At Nothing Gulch, Lucky Luke is more than ready for them. But will he be able to rid the town of these desperados, when the population, terrorized, does nothing to help him?
In this book you will find volumes 3 to 5: The Land Without Stars,
Welcome to Alflolol and Birds of the Master - three stories that
introduce the societal criticism aspect of the series. Battle of the
sexes, totalitarianism and extreme productivism are lambasted, but
never at the expense of fantasy or of the action. And as they travel
from world to distant world, Laureline becomes a truly equal partner,
/> far from the stereotypical female sidekick roles of the time.
Finally, the second part of the exclusive interview with the authors
and director Luc Besson is followed by an in-depth portrait of Pierre
Christin, the writer.
Fourth volume of the collection: return to Earth, and some great
upheavals in the characters' lives, are on the menu for the best
titles of the series. This volume contains books 9 to 12 - two
unmissable two-parters that represent a turning point in the story of
our agents, and which are widely considered by critics and readers
alike to be the pinnacle of the series. Characterised by a return to
20th century Earth, these two stories are suffused with incredible
melancholy and poetic charm, and force Valerian, the action man, to
face his limitations. As the real date neared 1986, final year of our
world according to the authors, Pierre Christin reconciled fiction
and reality with consummate skill and daring, sweeping aside the
status quo and sending his heroes down a completely new path. This
book is introduced by several articles of the recently departed Stan
Fifth volume of the collection, and it's almost a new series that
begins, without ever losing any of what makes its strength or its
charm. In this volume of the Collection you will find books 13 to 15,
and our heroes' life has been irretrievably changed with the
disappearance of future Earth and Galaxity. Lacking work, they become
freelance spies in the 80s in On the Frontiers. Lacking money,
they're reluctant arms dealers in The Living Weapons. Lacking
options, they turn investigators slash bait on corrupt Rubanis in The
Circles of Power. The apparent descent into hell of the two former
agents is the chance for the authors to study the ambiguities of our
world, either directly or through the lens of alien civilisations;
along with the ambiguity - pragmatism versus heroism - of the titular
character, saved from a fall from grace by his ever irreproachable
This third book of the collected edition contains volumes 6 to 8: Ambassador of the Shadows - the story that directly inspired Luc Besson's film - On the False Earths and Heroes of the Equinox. Over the course of these titles, among the finest in the series, Laureline takes her rightful place as the brains of the outfit, while Valerian fully embraces his role as anti-hero: always brave, but often a bit out of his depth. You will also find the end of the interview with Luc Besson and the authors, and an in-depth portrait of Jean-Claude Mézières, the artist.
This third volume in the collection brings us to the very edge of
absolute greatness, with two later, far more mature solo outings -
Doc Doxey's Elixir (including Manhunt) and Phil Wire (including Lucky
Luke and Pill) were first published in 1955 and 1956, and already
Luke was much closer to the cowboy that we now have in mind -
followed by Rails on the Prairie, the first collaboration between
/> Morris and Goscinny, that would usher in 30 years of a legendary
collaboration. These stories are prefaced by a staggering 46 pages of
extra material - biographies, essays, interviews, illustrations -
that will delight every fan.
Tasked by the queen to close the `Septimus Wave' case once and for
all, Captain Blake is facing a daunting task, for many questions
remain unanswered. Where did the spaceship buried beneath London come
from? What became of Lady Rowana and Professor Evangely? Meanwhile,
Mortimer is trying to pull Olrik out of the catatonic state the
villain has been in since his encounter with the ship's occupant. Has
the threat to the nation truly been vanquished?
Mortimer is brought to the camp of General Li Hsi, the Chinese
warlord, where he is reunited with a seriously injured Nasir. The
professor was kidnapped in order to recover the archaeological proof
of the general's imperial lineage, but also to repair the Red Wing, a
formidable combat aircraft Olrik unwittingly delivered. While Blake
moves heaven and earth to find him and protect Hong Kong, Mortimer
escapes to go in search of the only thing that can save Nasir: a
legendary pearl ...
Once again, Luke is called to the penitentiary, though for once the
Daltons haven't escaped. They have, however, just learned that their
cousin Emmett, last survivor of the original Dalton gang, has a son -
and that Averell was chosen as his godfather! Now Lucky Luke has to
accompany the dumbest bandits in the West to the young boy's house,
as Averell has been temporarily entrusted with his education. A job
that his brothers see as an excellent opportunity to get rich ...
There's no denying Gomer's genius. Mechanics, botany, chemistry,
zoology, musicology ... His brain is capable of sudden brilliance in
everything at which he tries his hand. The problem is that, brilliant
or not, his inventions are never quite right for either the time, or
the place. Which leads to disaster after disaster, fuelling his
colleagues' aggravation. Fortunately, he still has the loyalty of his
cat and gull - and the unfailing affection of Miss Jeanne ...
Passing through New Orleans, Lucky Luke stumbles upon a heated
argument between two steamboat captains. The argument soon turns into
a wager: whichever boat reaches Minneapolis first after steaming up
the Mississippi will win the exclusive rights to the route. Captain
Barstow quickly invites Luke to travel on his Daisy Belle, fearing
that his opponent will cheat. And while he's not wrong, the biggest
danger to both boats remains Old Man River himself ...
Big surprise for the Lonesome Cowboy: a rich widow and admirer of his
exploits has bequeathed him a 250 acre cotton plantation in
Louisiana! Thrust into the role of a rich landowner, welcomed as one
by his white neighbours, he will have to fight to gain the trust of
his terrified black employees and split his heritage among them. A
goal towards which he'll receive help from the local Cajun community,
and from ... the Daltons!
Jolan has agreed to leave his family and serve Manthor, after he
saved Thorgal's life. The mysterious mage has promised him an
exceptional destiny - if, that is, the young man proves worthy of it.
So begins a series of trials during which Jolan, on his own at first,
will meet four other youngsters. They, too, have unusual powers.
They, too, are on their way to Manthor's castle. Will they be allies,
é Returned to their penitentiary by Lucky Luke for the umpteenth time, the Daltons meet a troubling character: Dunkle, a self-proclaimed prophet fond of fiery speeches. His continual preaching eventually converts the ever hapless Averell. Soon, all five escape together and find refuge in a friendly, welcoming community, where they sow chaos and discord each in their own way - unaware that Lucky Luke is already tracking them ...
Among the many obstacles to Spirou Magazine's productivity, two of
the most formidable are Gomer's little protégés: a very playful cat
and an evil-tempered black-headed gull. Between the bird's dive-
bombing attacks and the feline's recurrent bouts of madness, Prunelle
and the others don't have it easy. And yet, none of that compares to
the results of Aunt Hortense's overgrown cactus being brought to the
office by a clueless Gomer!
Kid Luck, still travelling with Old Timer, arrives in Mushroom City.
After months in the wild, they're both glad to find a place where
they can have some fun! While the old gold miner has every intention
to enjoy himself, though, he immediately sends Luke ... straight to
school! A horrible sentence for the young cowboy-in-the-making, who
is about to meet a quartet of already nasty little brats, and a
/> pistolero with somewhat ... flexible morals!
Blake and Mortimer head to the United States to investigate the mysterious circumstances surrounding the discovery of a 177-year-old body, which appears to have died very recently. The body is that of a Scottish major, Mortimer's forebear, who was leading a British military expedition to the US in 1777, where he was swallowed up by a strange multi-coloured light-beam shining down from the sky. Blake and Mortimer fight men in black armed with green-laser guns and soldiers emerging from the past in order to save the Earth from complete obliteration.
The captain and the professor have finally made it to the secret base with the Swordfish blueprints, and construction has begun on the extraordinary machines. Olrik hasn't had his last word, though, and he is ready to take tremendous risks to locate the world's last bastion of resistance and freedom. A race against time is on between Imperial forces on one side and Mortimer's teams of engineers on the other... The fate of civilisation is at stake.
Spirou and Fantasio are famous - among other things, as the official
discoverers of that legendary creature, the Marsupilami, one of which
often accompanies them on their adventures. So when one of their
conferences is cancelled in favour of a documentary film from an
unknown author, they are understandably irritated... until, that is,
they realise the film is the very first to record the family life of
Nothing is ever simple with Gomer. Between his deplorable sense of timing, his absent-mindedness and his never-ending quest for new ways to avoid work, he causes a lot of fuses to blow - those of his colleagues, De Mesmaeker and poor Prunelle, of course, but also the actual ones at the office. And that is not at all to Alistair Bacus's taste - the accountant at Spirou Publishing ...
In Chiquito, capital of Palombia, the old Marsupilami in the
municipal zoo feels his end coming, and would like to die free, in
the legendary Marsupilami graveyard. Warned by an escaped parrot, our
Marsu sets off towards the city, along with Bip and Sarah, the two
jungle orphans, to free his elder. There's a problem, though:
Chiquito is in the middle of a revolution against its latest
dictator, Baby Prinz. And in Palombia, revolution is a national
While trying to escape an avalanche triggered by the killers of the
First Families, Ivan drowned. Though this is a less permanent problem
that it used to be for the children, Ivan `returned' far from his
friends, in a small village in Brittany where he used to holiday with
his parents. There he lives alone, preparing for the long trip back
to Neo-Salem. Until the day Camille, now revealed as the Midnight
Child, pays him a terrifying visit, and the nightmare begins ...
It's been several months since the events of The Yellow M, but the
evil of Professor Septimus still echoes around London. Important
figures of the capital's jet set come together around the
questionable values the mad scientist defended. Olrik is forced to
resort to opium in order to forget he was guinea pig. As for
Mortimer, he too is trying, albeit for more humanist reasons, to
revive certain aspects of Septimus's work - to Blake's extreme